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Home / Books / Business Technology

Building Cocoa Applications : A Step by Step Guide

$154.36 $123.49

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    EAN: 9780596002350 SKU: OREILLYMEDIA- Categories: Apple Programming, AWS re:Invent Resources, Business Technology, Computer Operating Systems, Computer Software, Deals in Books, Mac Hardware, Macintosh Operating System, Mobile App Development & Programming, Object-Oriented Design, Software Design & Engineering, Software Development
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    Cocoa is an object-oriented development environment available in Apple’s Mac OS X environment. Mac OS X, a unified operating system and graphical operating environment, is the fastest growing Unix variant on the market today. Hard-core Unix programmers, developers who cut their teeth on classic Mac operating systems, and developers who cherished NeXTSTEP, the decade-old system on which today’s Cocoa is based — all are flocking to Cocoa, and they need a lot more practical information than is currently available from Apple. There is a lot to learn.Building Cocoa Applications is an ideal book for serious developers who want to write programs for the Mac OS X using Cocoa. It’s a no-nonsense, hands-on text that’s filled with examples — not only simple and self-contained examples of individual Cocoa features, but extended examples of complete applications with enough sophistication and complexity that readers can put them to immediate use in their own environments.Building Cocoa Applications takes a step-by-step approach to teaching developers how to build real graphics applications using Cocoa. By showing the basics of an application in one chapter and then layering additional functionality onto that application in subsequent chapters, the book keeps readers interested and motivated. Readers will see immediate results, and then go on to build onto what they’ve already achieved.The book is divided into four major parts:Part I introduces the Mac OS X graphical user interface (Aqua) from a developer’s point of view, Cocoa developer tools (such as the Interface Builder, Project Builder,and gdb debugger), object-oriented concepts, the Objective-C language in which Cocoa is written, and the basics of Cocoa programming itself.Part II focuses on building the first complete application, Calculator, a simple four-function calculator. The chapters in this part of the book extend the application, piece by piece, by introducing such features as nibs, icons, delegation, resizing, events, and responders.Part III focuses on building an application called MathPaper, which is similar to a word processor but which instead solves mathematical expressions the user supplies. The chapters in this part of the book extend MathPaper by developing both the front and back ends using a variety of Cocoa classes and methods. They introduce Cocoa’sdocument-based architecture, tasks, pipes, Rich Text format, handling document files, and using Quartz to draw in windows.Part IV focuses on building the GraphPaper application, a more complex multithreading application that graphs mathematical functions in multiple dimensions andthat uses mouse-over capabilities to identify graph points. The chapters in this part of the book add more advanced Mac OS X features such as multithreading, color,mouse events, zoom buttons, pasteboards, services, preferences, and the defaults database.By the end of the book, readers who have built the applications as they have read will have a solid understanding of what it really means to develop complete and incrementally more complex Cocoa applications.The book comes with extensive source code available for download from the O’Reilly web site, along with an appendix listing additional resources for further study.

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    Brand O’Reilly Media Author Garfinkel, Simson
    Author Mahoney, Michael K. Manufacturer O’Reilly Media
    NumberOfItems 1 Item Weight 2.02 Pounds
    ItemDimensions 7 x 1.19 x 9.19Inches Color White
    ReleaseDate 2002-05-11T00:00:01Z binding Paperback
    Amazon Category Books » Specialty Stores » Deals in Books Amazon Category Books » Computers & Technology » Business Technology
    Amazon Category Books » Computers & Technology » Computer Hardware & DIY » Personal Computer Books » Mac Hardware Amazon Category Books » Computers & Technology » Operating Systems » Macintosh Operating System
    Amazon Category Books » Computers & Technology » Computer Programming » Software Design, Testing & Engineering » Object-Oriented Design Amazon Category Books » Computers & Technology » Computer Programming » Software Design, Testing & Engineering » Software Development
    Amazon Category Books » Computers & Technology » Computer Programming » Apple Programming Amazon Category Books » Computers & Technology » Computer Software
    Amazon Category Books » Computers & Technology » Mobile & Wireless Computing » Mobile App Development & Programming Amazon Category Books » Self Service » Special Features Stores » AWS re:Invent Resources
    Amazon Category Books » Specialty Boutique » Textbooks » Computer Science » Computer Operating Systems Amazon Category Books » Specialty Boutique » Textbooks » Computer Science » Software Design & Engineering
    EAN 9780596002350 ISBN 0596002351
    Weight 2.02 lbs

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