About Daily Magic Games:
Daily Magic Games is a designer-friendly and customer-focused publisher specializing in casual tabletop games that are easy to learn and play, yet layered with strategy and depth.
Valeria: Card Kingdoms
Designed by Isaias Vallejo and illustrated by The Mico
Recruit powerful citizens, slay vile monsters, and expand your domain in this tableau-building game set in a lush and beautiful fantasy world. Do you have what it takes to become the next King of Valeria?
- 1-5 Players
- 10+ Years
- 30-45 Minutes
The Daily Magic Team
- Isaias Vallejo, Wizard-in-Chief, Game Designer
- David MacKenzie, Conjurer, Game Developer
- Levi Mote, Alchemist, Game Designer, Developer
- Sarah Sharp, Enchantress, Convention Event Planner
- Dylan Pharaoh-Whitney, Sorcerer, Graphic Designer
What's In The Box
Contents
- 215 Game Cards
- 32 Dividers
- 175 Wood Tokens
- 14 Cardboard Tokens
- 2 20mm Custom Dice
- 1 Rulebook
Action Types:
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Slay A MonsterUse Strength you've gathered throughout the game to slay a Monster. Gain immediate rewards and take the Monster into your possession to gain the Victory Points at the end of the game. |
Recruit a CitizenUse Gold to recruit one of the Citizens from the 10 stacks. Each type of Citizen has different activation numbers and payouts. Will you diversify your numbers or focus on one? |
Gain a ResourceTake one Gold, Strength, or Magic Resource from the supply. Gold is used to buy, Strength is used to slay, and Magic is wild. Apply Magic to either Gold or Strength to amplify their effect. |
Build A DomainBuy a Domain to gain immediate or ongoing powers. Each Domain is unique and requires that you have the right Citizens in your kingdom. Will you use their powers wisely? |
Each Turn Has Three Phases:
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Roll PhaseIn this phase, the active player rolls the 2 dice to determine the numbers that will activate Citizens in the Harvest Phase. |
Harvest PhaseIn this phase, all players will simultaneously acquire or trade Resources according to the Citizens they own that are activated by the dice roll. |
Action PhaseIn this phase, the active player takes 2 Actions from the four possible types listed below. After taking 2 Actions, the active player passes the dice to the left. |
Product information |
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